So, how did you experience this year in your family? Could it be described as truly wonderful as people post on Facebook? Full of A-grades for the kids and riotous themed fancy dress gatherings for the grownups? Or was it a sea of letdowns with only rare entertaining highlights? Is any of this genuine, or are we all seven-fingered synthetic personas with perfect dental work?
I've corralled everyone together, willing or unwilling, to debate the crucial thing in a calendar year: which video games we were obsessed with the most. Without further ado:
Pikmin
"Is it impossible to pick just one?"
"It’s not my definitive list."
On her phone, she's invested time in Cityscapes and "trying to find adequate healthcare."
"Digitally?"
"In the actual world."
Overwatch
"I have no interest in games on my phone." He seemed insulted that I suggested it. I respect that.
Resident Evil Biohazard
Her goal is to get into acting, but when she took a break from vocals, she was playing Resident Evil. She also went on in great detail about her accomplishments on The Sims, where the Shark has a successful utopia with significantly better healthcare than her older sibling has in the real world.
Crash Bandicoot: It’s About Time
She began the year at 60% completion and ended it at eighty-two percent. It's a long haul not a sprint for her. Her phone game: something called Woodle, where you have to extract pins.
Minecraft
Any time I see my 21-year-old son playing Minecraft, I set about him like a cross between a persistent critic. When he complains, I reply that I am engaging in this to toughen him up so he can grow up and play games for mature audiences. It's a classic Scottish father/son relationship.
Eldest Daughter on Just Dance 2024
She was the clear winner for this one. She is unstoppable. More impressive than I was at classic rhythm games in my prime.
Marvel Snap
Nothing came close to the hours I spent on this remarkably well-crafted strategy wizard’s poker, with its constantly evolving range of cards and game variations.
Marvel Snap
The catch about games that frequently update their range is you eventually realize and see it is all just an attempt to suck you into fomo-fuelled microtransactions. So love turned to hate halfway through the year and it went into the bin.
Doom: The Dark Ages
Glorious reinvention of a iconic franchise. Captivating atmosphere from the off. I wish I could eviscerate my demons so effectively in real life.
Blue Prince
I decline to rush this gorgeous, distinctive game and I just didn’t have the time or headspace to give it what it required earlier this year. With family visits over the festive period, I plan to dive into this in the late night after appropriate hospitality.
Balatro
I'm aware Balatro was the previous year's sleeper hit, but I was a late adopter. And it is incredible. It just gets every single thing right. Its gameplay loop is a wonderful concept, but the abilities behind the different wild cards are so inventive it has become a game I could play constantly. Combine that with the wittiness of the card design, and this is an true high-water mark of gaming. I dream of being stuck in a broken-down lift for hours just so I have the perfect excuse but play it.
Outer Worlds 2
I experienced a minor pile-on when I critiqued how a technical issue in another game ruined the experience for me, but that other title is still a colossal gaming achievement in terms of overall polish – which I appreciated even more after slogging through Outer Worlds 2. So my appreciation goes out to the individual who took the time to write in to say that my Outer Worlds 2 review was "missing the point". I present that in the exact way, because I respect the passion, and they are obviously an astute judge of character.
Hollow Knight: Silksong
Fine. Give me a brutally difficult exploration-focused thing and leave me without guidance on what I am supposed to be doing, except "look around". What a joy. I get that it has great art and is ideal if you are into challenging games, but I cannot think of a gaming experience I desire less in my adulthood. I was around back when most games were like this, and I’ve had enough. It was acceptable when I was a kid, but the same could be said for many outdated things.
Toss-up between corporate partnerships that caused concern, and premium pricing. Both morally indefensible and concerning.
Clair Obscur, Despelote and Bananza would all be unique names called from the garden at tea time.
Right Thumb Joint. Honestly. I don’t know if it’s because of console gaming or doomscrolling, but it burns like anything in the mornings now. I knew I should have got my thumbs protected back in the day.
Grand Theft Auto VI.
And it will come out in 2026, even if we have to stretch time until the heat death of the universe.
The Witcher 4.
A seasoned gaming consultant with over a decade of experience in slot machine technology and casino operations, specializing in player engagement strategies.